Spark

AI-Powered Blueprint Generation

Spark transforms natural language into production-ready Unreal Engine 5 blueprints. Describe your game logic in plain English and watch as Spark creates the blueprints instantly.

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Be among the first to know when we launch. Beta access will be FREE!

Think It, Build It

Stop translating your ideas into complex blueprint graphs. With Spark, you describe what you want, and AI handles the technical implementation.

💭

Describe

Tell Spark what you want in natural language. No need to learn complex blueprint syntax or node relationships.

🎨

Generate

Spark analyzes your request and generates production-ready blueprints following UE5 best practices and performance guidelines.

🚀

Deploy

Drop the generated blueprints into your project and they work immediately. No additional setup or configuration required.

Intelligent Features

AI that understands both your intent and UE5's architecture

💬

Natural Language Input

Describe what you want in plain English and watch Spark create the blueprints.

📚

Blueprint Encyclopedia

Trained on thousands of UE5 blueprint patterns and best practices.

🧠

Context-Aware Generation

Understands your project context and existing assets for better integration.

🎯

Multiple Blueprint Types

Generate Actor, Component, Widget, AI, Animation, and Game Mode blueprints.

👁️

Instant Preview

See generated blueprints immediately with syntax highlighting and validation.

Hot Reload Integration

Test generated blueprints instantly without closing UE5 editor.

Best Practice Enforcement

Automatically follows UE5 coding standards and performance guidelines.

🎓

Learning System

Learns from your preferences and improves suggestions over time.

📊

Version Control Ready

Generated blueprints are clean, documented, and ready for team collaboration.

See Spark In Action

Real examples of natural language transforming into working blueprints

INPUT:
"Create a health pickup that heals the player for 25 HP with a glowing effect"
Generates a pickup actor with collision detection, heal logic, visual effects, and sound
GENERATES:
Health Pickup Actor
INPUT:
"Make an enemy AI that patrols between waypoints and chases the player when spotted"
Creates AI controller, behavior tree, blackboard, and perception components
GENERATES:
AI Controller + Behavior Tree
INPUT:
"Build a weapon system with ammo, reloading, and different firing modes"
Generates weapon base class, ammo system, reload mechanics, and firing mode logic
GENERATES:
Weapon Component System

Blueprint Types

Spark can generate any type of blueprint your game needs

🎭

Actor Blueprints

Characters, pickups, interactive objects

🔧

Component Systems

Health, inventory, weapon, ability components

🖼️

UI Blueprints

HUDs, menus, interactive widgets

🤖

AI Behavior

Behavior trees, AI controllers, state machines

💃

Animation Logic

Animation blueprints, state machines, blendspaces

🎮

Game Systems

Game modes, game states, player controllers

Massive Time Savings

Traditional Blueprint Creation

  • • Research blueprint patterns and nodes
  • • Create blueprint class and setup inheritance
  • • Connect dozens of nodes manually
  • • Debug node connections and logic
  • • Test and iterate on functionality
⏱️ 2-4 Hours

With Spark

  • • Describe what you want in natural language
  • • Spark generates production-ready blueprint
  • • Drop into project and test immediately
  • • Iterate with additional prompts if needed
⚡ 2-5 Minutes
96% Time Reduction

Ready to Ignite Your Development?

Join the beta and experience the future of blueprint creation with AI-powered generation.

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Be among the first to know when we launch. Beta access will be FREE!