Documentation

GameDevBuddy Docs

Everything you need to get the most out of your GameDevBuddy modules.

Available Documentation

Character Creator

Character Creator

Available Now

Learn how to import, customize, and manage modular character packs in Unreal Engine 5. Covers installation, provider setup, and character customization workflows.

Installation GuideProvider SetupCharacter CustomizationTroubleshooting
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Documentation Coming Soon

We're actively working on documentation for these modules. Check back soon or join our community to get notified when new docs are released.

Oracle

Oracle

Coming Soon

Complete documentation system for your game projects. Create, organize, and share your game design documents with your team.

Getting StartedDocument TypesTemplates+1 more
Hoard

Hoard

Coming Soon

Native UE5 Digital Asset Management system. Manage your assets directly within Unreal Engine with powerful organization tools.

InstallationAsset ImportOrganization+1 more
Forge

Forge

Planned

World planning and quest mapping with AI-assisted lore generation. Design your game worlds with powerful visual tools.

World BuildingQuest DesignAI Lore Generation+1 more
Prism

Prism

Planned

Visual reference management with collaborative moodboards. Organize your visual inspiration and share with your team.

Moodboard CreationImage OrganizationTeam Sharing+1 more
Lexicon

Lexicon

Planned

AI-powered knowledge base for Unreal Engine Python and C++ APIs. Get instant answers about UE development.

API SearchCode ExamplesBlueprint Reference+1 more

General Resources

Getting Started

New to GameDevBuddy? Start here to learn the basics and get up and running quickly.

Learn More

FAQ

Find answers to commonly asked questions about GameDevBuddy and its modules.

View FAQ

Tutorials

Step-by-step video tutorials to help you master GameDevBuddy features.

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Recent Updates

Character Creatorv0.9.0 Beta

Early Bird Beta

December 2025
  • Synty Sidekick character pack support
  • Modular character customization system
  • Real-time preview in Unreal Editor
  • UV-based color customization (16x16 grid)
  • Character preset save/load system
  • Species selection with part mixing
  • Morph target support
  • Native UE5.6+ integration

More tool updates coming soon as new modules are released.

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